The Blog
Sometimes we write stuff.
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Cool Songs Don’t Die
Earlier this week, I watched the pilot episode of Alias. Yes, that Alias – the one that began airing 22 years ago and ran for 5 seasons and was a pretty big hit and launched the careers of two bonafide movie stars and featured a cast of very well known supporting actors. So yeah, I finally got around to checking that out lol.
Turns out it was a very good pilot with more artfully executed twists and turns in 69 minutes than most thriller movies pull off in 2.5+ hours. Aside from the clothes and hair and technology, the show felt surprisingly modern — with the kind of editing and writing and acting that we've come to expect from big, prestige TV shows. I will watch more of it and I hope that quality holds up beyond episode 1!
Anywho, I’m writing about Alias because I wanted to share a little web search rabbit hole I went down after watching the episode.
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How We Built Quack (Beta)
We recently launched Quack, a simple utility for you to share a beautifully rendered version of any Markdown text. This software is completely front-end based, and for me personally it was a bit of a challenging puzzle to implement. Thankfully we have genius hackers like Arun here at Good Enough!
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Why We Built Quack (Beta)
Today we're launching a tiny beta tool called Quack. It is a simple utility for you to share a beautifully rendered version of any markdown text. Type away in our simple editor. When you're done writing, click Share to grab the link for sending to others. There are no servers in this beta. Everything you write is stored in the URL, so every time you change your writing the URL changes as well.
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That time Marvel secretly endorsed my podcast with “the greatest comic book cover of all time”
This is a blog post that has nothing to do with Good Enough, but I was told “There needs to be a record of this somewhere on the internet!” and I don’t have my own blog.
Years ago my friend and I ran a radio show called Gorilla Madness, which we also spun out into a podcast after we graduated. It was a half-decade of silly stupid fun that I miss dearly. No, you can’t listen to it, it’s very embarrassing and I like my job.
Anyway, one of our friend-fans was an editor at Marvel, and he was the only member of the street team (inside joke) that actually engaged in
gorillaguerilla marketing tactics: he snuck us into a comic book. -
Our Favorite Video Games Right Now
While everyone at Good Enough is their own kind of nerd, thank you very much, as builders of the web you probably expect that we also play video games. And we do! Well, collectively we do, but not to an unhealthy degree. Usually.
I asked the team to share with me what their current favorite game console was, as well as the games they are playing right now. The Nintendo Switch is the big winner amongst our crowd, which is interesting because Nintendo definitely seems to abide by the mantra of good enough hardware.
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Cosmic Maelstrom
As Barry wrote in his recent blogpost, we're busy building prototypes here at Good Enough.
It's weird to be in this situation. Most of the Good Enough team are used to working on just one software at a time, focusing on steadily improving it. But right now we're doing the opposite. For the next few months we'll have no revenue and no customers. Most afternoons, we won't even know what we'll be working on the next morning. Exciting times! 😅
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· Matthew Lettini · TIL
TIL: Don’t forget your Web Manifest file
We’re primarily a web shop. We’re dipping our toes into mobile app development, but our collective expertise is in making products and services for the web. And like everyone else, our use of the web has shifted from our desktops and laptops to our phones.
As we’re creating and prototyping new ideas, we keep developing websites that we think might also be good apps. So a few of us are using “Add to Home Screen” on these products, which has mostly been great, but we ran into something annoying: we couldn’t figure out how to hide the Safari toolbars as we navigate this new website-as-app.
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Cool URLs Don’t Die
If you've been reading our newsletter (and you should be reading our newsletter) you will have seen that I've been building some printers.
This is actually the resurrection of a project I began in 2012 with the help of some colleagues, and while I've been updating it, it's been fun to explore some of the original posts and tweets about the project. Quite a few people made their own printer to connect to the open-source architecture, and it was great to read about their experiences.
... except now, 11 years later, pretty much all of those links are dead. Personal blogs are either gone, or redirect en masse to some new domain. Company blogs share a similar fate: with a few notable exceptions, blogs don't survive company website redesigns, let alone when the company is bought or ceases trading. Even links on esteemed and ongoing tech blogs like Wired haven't survived, despite the content still being available if you search hard enough.
And you know what? That's not cool. Cool URLs don't change. And Cool URLs shouldn't die either. URLs that die are not good enough.
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· Barry Hess · TIL
TIL: Deploying a Sinatra app to Render.com
This morning I wanted to deploy a simple Sinatra app to Render.com. It wasn’t super obvious to me, so I figured I’d write down what worked in the end.
First, a Gemfile:
# Gemfile
source 'https://rubygems.org'
gem 'sinatra'
gem 'sinatra-contrib'
gem 'puma'* I’m pretty sure
sinatra-contrib
is not necessary.Also at this point in time you’ll need to
bundle lock --add-platform x86_64-linux
for your Render.com deployment to work.Here’s my
main.rb
"hello world" app: -
My Tears of the Kingdom Addiction
I don’t know how big my internet social bubble really is, but it feels like everyone in
the worldthat bubble has been playing a lot of The Legend of Zelda: Tears of the Kingdom lately. Me included! It’s amazing, and I’m thoroughly engrossed—I think I’ve stayed up playing until 3:00am multiple nights in the past two weeks. That was easier when I was younger, but now my late-30s body and mind feels like mush the next day. My Switch says I’ve put in over 55 hours so far…Why am I staying up playing so late? Can I sue Nintendo for making this game too addicting? (Feel free to reach out with legitimate legal advice.)
For those outside the Zelda Zeitgeist, Tears of the Kingdom is yet another game where you control the hero (Link) and traverse the world and story to save the princess. It’s a franchise known for using pretty much the same story arc, but set in different places and with different mechanics. What makes TOTK a 10/10 game of the year award winner and making me addicted is two-fold: